Posts Tagged ‘xna’

Status Update

Saturday, February 13th, 2010

So, a couple months go by and finally another post! Well this one is just going to be a little update as to what I’m doing/working on. I’ve been playing with Xna for a while and I’m thinking about making a Tileset engine for it since there arent that many which actually are worth using and because it’ll be a good learning experience. The hard thing about it is that the Xna website hasnt been working for me for a while now so its like trying write a book about something you dont know.

I got a new video card. Well this one to be exact. Its fucking great to be using something that actually play new games at high quality! I’ve been able to play the following games at maxed out quality: Bioshock 2, Left 4 Dead (1 & 2),  Street Fighter 4, Dragon Age: Origins, and Borderlands. I’m sure it could do others, but I havent played them yet :P.

Invis’s Cool Finds

Friday, June 26th, 2009

I’m almost always browseing the interwebs looking for something… Wethere that be sprites for a new game or some cool js scripts. So I thought I’d share a couple of my current most used sites with the loving people.

gegereka.com : This is one of the best file searching places available, but at the same time the most annoying. they make you use these codes that you have to get every day to download, Although its like captcha but not everytime. If you’re looking for a specific file, its most likely on here.

rubular.com : One of the best, if not the best regex testing tools out there. Its free, live previews, and fully functional. This has saved my ass on more then one occasion.

creators.xna.com : If anyone is making games with XNA and doesn’t know what this website is, then they are probably a dumbass. This website tells you everything you need to know to use the XNA framework. Im actually working on a game myself…. using the Farseer Physics Engine.